Here's a bit of a pre-xmas sneak peek on the progress of the new terrain engine. We're still heavily working on it, but the difference is already very notable. What do you think? Let us know in the comments below!
- 2011-12-21 12:53:26
- 29 comments
What The Heydelhorn?!
Official previews, reports, sneak peeks, speculations and rambling by your wonderful Perpetuum developers.
May contain traces of epriton.
Contributing drones
- DEV BoyC (14)
- DEV Calvin (3)
- DEV Crm (2)
- DEV Gargaj (16)
- DEV Zoom (60)
- animation (2)
- announcement (23)
- artifact-scanning (2)
- assignments (8)
- balancing (8)
- behind-the-scenes (6)
- building (2)
- code (2)
- drama (2)
- engine (3)
- ep (2)
- event (2)
- everyday-dev-life (2)
- expansion (2)
- exploit (2)
- extension (4)
- facilities (2)
- feature-preview (34)
- gamma (5)
- gamma-islands (5)
- graphics (2)
- greenlight (3)
- hax (2)
- ice (3)
- insight (18)
- intrusion (3)
- islands (2)
- lol (2)
- minerals (2)
- mpc (2)
- npc (4)
- office (2)
- patch (21)
- pbs (7)
- plant (2)
- pve (6)
- research (5)
- robot (10)
- sadface (2)
- server (2)
- shaders (2)
- spark (2)
- status-report (6)
- steam (11)
- tech (3)
- terrain (6)
- tournament (2)
- trial (2)
- upgrade (6)
- website (3)
- yay (4)
Combat log
- 2021: 01 02 03 04 05 06 07 08 09 10 11 12
- 2018: 01 02 03 04 05 06 07 08 09 10 11 12
- 2017: 01 02 03 04 05 06 07 08 09 10 11 12
- 2016: 01 02 03 04 05 06 07 08 09 10 11 12
- 2015: 01 02 03 04 05 06 07 08 09 10 11 12
- 2014: 01 02 03 04 05 06 07 08 09 10 11 12
- 2013: 01 02 03 04 05 06 07 08 09 10 11 12
- 2012: 01 02 03 04 05 06 07 08 09 10 11 12
- 2011: 01 02 03 04 05 06 07 08 09 10 11 12